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Showing posts with label Miyamoto. Show all posts
Showing posts with label Miyamoto. Show all posts

Wednesday, March 31, 2010

2010 Is The Year Of "Hardcore" Wii Games

Slowly by surely, the Wii has been getting less attention from gamers all over, due to the fact that most believe it has become a pure "casual" gaming console. Sure there have been a couple games like Zelda, Smash Bros, Mario Galaxy, and The Conduit which have scratched the "hardcore" itch. It's no secret however, that the Wii is marketed more towards the "casual" crowd, rather than the "hardcore".
However, Miyamoto says that 2010 to be a totally different story.
                                                                         I'm sure he'll be happy
"I really want many households to be able to have a hands-on experience of Mario Galaxy 2. I didn't have any involvement in Metroid Other M, but it is on its way. And also we are working on the New Legend of Zelda for Wii. So from this year to the next, I hope that the hardcore-type gamers are really looking forward to the multiple Nintendo titles on Wii. And also, we are working on the [new] Pikmin."

I'm glad to see that Nintendo is looking to deliver some great new games to their "hardcore" audiance, as it's something most gamer's have been looking forward to for while.

Monday, March 29, 2010

New World Map Replaces The Super Mario Galaxy Hub World

Throughout Mario's life, he has traveled all over different world, into other dimensions, and even into outer space. During his adventure Mario usually has a "hub world", or some other type of over-world map which is used to travel to and from different levels. Super Mario Galaxy 2 however, is going to try and change things up a bit.
Game Informer met with Shigeru Miyamoto to talk to him about Super Mario Galaxy 2, and how this new map will help the player travel in and out of different galaxies.
"We want players to focus on the joy of the action instead of getting to each game course," he said. "We wanted to make it as accessible as possible and as easy as possible for the players. Also, because we're going to incorporate a number of different stars, and conquering all the stars is going to be one of the most challenging missions for the player," Miyamoto added, "we want [players] to understand as easy as possible where they should go next and which places they should go back to in order to get access to the remaining stars."
It makes sense that Super Mario Galaxy 2 is going to try and streamline certain parts of its game, in order to allow a more casual feel. Miyamoto made sure to say however, that Super Mario Galaxy 2 will not be an easy game, the hardcore fans will still have a long adventure in front of them to collect all of the stars.

Monday, March 22, 2010

New Zelda Might Use Nintendo's Vitality Sensor

Last at E3 Nintendo showed their newest Wii accessory, the Wii Vitality Sensor. Everyone's reaction was pretty much the same, just a big "WTF?!?!". At the BAFTA video game awards last week, Shigeru Miyamoto, said that it's very possible for the newest Zelda to use this Vitality Sensor.

“Whenever we are going to use any new device it is possible to expand the appeal to those who are new to the videogaming world. At the same time, however, it is also fun to think of ways in which we might apply that new technology to existing forms of gameplay,” he said, “just like the way we are working on the new Legend of Zelda together with Wii Motion Plus.”

I'm not sure how I feel about all this vitality sensor stuff, I need to get some hands-on experience with this thing to really form a good opinion. I'm sure we'll hear more about the Wii Vitality Sensor at E3 later this year, until then, I'm going to keep trying to think of ways this thing could actually make games better.

Saturday, March 20, 2010

Pikmin 3 Is In Development

http://teamtwie.blogspot.com/2010/02/pikmin-was-designed-for-high-school.htmlA magazine from the UK, Official Nintendo Magazine, posted a pretty awesome "tweet" yesterday.
 "ONM is at the BAFTAs! Miyamoto just told us Pikmin 3 development is "well under way".
I'm sure I'm not the only one excited for some game-play designed for Japanese school girls, who's with me!?


...hello?...anyone?...




:(

Tuesday, February 9, 2010

Pikmin was designed for High School Girls...

Some pretty interesting news came from Japan today. Shigeru Miyamoto, from Nintendo, has been known to put a lot of his personal life into his video games, and many people suspected he was an avid gardener due to his love the Pikmin, turns out, that's not the case. Miyamoto gave some insight as to why he decided to make a game targeted towards High School girls,
"Every once in a while, you want to make something that high school girls can get into."

Well, that logic seemed to have worked out pretty well considering the success that Pikmin has had over the past years. Now if only they'd just get around to officially announcing Pikmin 3.